July 11th, 2008 ~ Trackback

 

In November of 2007 Sandy3.o and RedSandy were released ! 9 months later we have seen little progress, why? It stands to reason that this should be a project that everyone ( red5 developers…at least! ) would be contributing to and/or developing with…seriously, 3d and multi-user flash applications, wow!

Lets see some cool demos built using RedSandy instead of the standard red5 chat tool and video streaming tutorials, and the run of the mill 3d flash “how to import collada’s”, “using basic prims”, etc…

We would like to know what you think??? If you have any creative red5 or RedSandy demos, tutorials, and resources, please send them our way!

A bit on Sandy
Sandy is the original 3d flash engine that was around before Papervision3D and Away3D and all the others. Sandy3d is an excellent library and it has many features that others do not have well particularly in the easier control of objects and importing all types of files such as ASE, WRL and 3ds in addition to COLLADA which other 3d engines like PV3d and Away3d support although it has been slower in the past 3.0 may change that.

Categories: AS3, News, Red5 ~

4 Responses to “RedSandy - red5 meets Sandy3D!”

  1. 1
    Andy

    Hello,

    Soon I will release a demo using google maps flash API with redsandy, and we have 3rd person perspective of users walking the earth.

    Fun stuff!

    I have the google map and the sandy users in sync.
    Also some work is being done by Steven Stark over a hit-manager and I have a new model in the works that should be much more scalable and responsive.

    RedSandy Creator
    Andy

  2. 2
    Brendan

    Andy:

    That sounds really awesome, can’t wait see the demo! Will you post it on red5world?

    Is this an open source project? if so can we contribute?

    Keep up the good work!

    - Brendan

  3. 3
    Andy

    Yeah, redsandy is open source under the same mozzila license as sandy. The biggest issue seems to be the lack of versioning, and that most samples are written with the first apllication vs the ‘omnicron’.

    And to make it worse, a third app is in the works. It abandons responders and calling functions with the netconnection. Its fast!

    Typically these days, 4 event listeners are all that are needed to run a multi user sandy app.

    Contributions would be great. The beast is so complex, Im not surpised ifnobody has used it.

  4. 4
    Steven Stark

    I am currently half complete a very large and fun game utilizing this engine.

    More to come, but it’s fun!!

    Thank you Andy!

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